Portfolio · 2026
Game Developer • 3D Artist • Content Creator
I craft polished digital experiences — from Roblox worlds played by millions to cinematic 3D art and video that finds its audience.
01 — Featured
02 — Environments
Full-scale playable worlds built in Roblox Studio — from neon-drenched Shibuya streets to floating obby islands and spawn hubs.
Two-story Edo-period townhouse built modularly — timber framing, shoji lanterns, and warm interior lighting for a moody night scene.
Stylized floating-island obby with layered parkour paths, checkpoint plazas, and a bright voxel aesthetic tuned for speedrunning.
Night-time Shibuya crossing recreated with neon billboards, sakura trees, and animated storefront signage for an immersive urban hub.
Central spawn hub connecting Tutorial, Black Market, Crate Opening, Card Editor, and Profile — designed to onboard new players in seconds.
03 — Sculpted
A gallery of props, characters, and environments built for games, cinematics, and personal challenges.
05 — Profile
I'm Jason — a recent University of Toronto graduate with a deep obsession for building games, sculpting 3D worlds, and producing content that pulls people in.
I care about the details most people never notice — the easing on a button, the way a camera settles after a jump, the exact grain on a texture. That's where polish lives.
10M+
Plays across projects
16M+
Video views
3 yrs
Building & shipping
Education
2021 — 2025
Bachelor of Arts
Digital Enterprise Management
Always
Blender, Roblox Studio, Unity, Substance 3D Painter, Figma, Lovable — the toolbox never stops growing.
Let's build something
Whether it's a Roblox launch, a 3D commission, or a content collab — my inbox is open.
awesomejason2003@gmail.com→